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Game development diary: Crunch and preparing to launch

The Steam launch of “Character Limit” looms thanks to a final push to get the game ready. However, while it’s “done” enough for people to play, there’s still the problem of actually releasing it.

Steam game store page for Character Limit showing large black and white title banner and a gameplay menu screen with buttons for starting game, modes, challenges, and settings
The full game is in Steam, awaiting launch.

It is safe to say that developing a word game like this wasn’t meant to take a year. The first installment of this series was posted on July 28, 2025.

The math is easy to figure out how long it’s been since I started.

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