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Apple Arcade’s ‘Civilization VII’ is good, but falls short of greatness

Civilization VII arriving on Apple Arcade shows how far Apple’s gaming ambitions have come, and how poorly the service fits games designed to evolve over years rather than ship once and stand still.

Civilization VII Ages screen, with explanatory text on the left and a painted ancient temple scene on the right, showing villagers walking and a person riding a bicycle.
Civilization VII on iPad in Apple Arcade

Civilization has always been about long, immersive play where you think across centuries. The game rewards long-term planning and punishes short-sighted decisions.

Over the years, each game in the series has evolved through expansions, updates, and overhauls, making growth a key part of its identity. Players now view each release as a starting point rather than the end.

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